Home of the Brethren, the Garou.
 
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The Brethren; Garou
The Law
 
Now this is the Law of the Jungle—as old and as true as the sky;
And the Wolf that shall keep it may prosper, but the Wolf that shall break it must die.
As the creeper that girdles the tree-trunk the Law runneth forward and back—
For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack.

Wash daily from nose-tip to tail-tip; drink deeply, but never too deep;
And remember the night is for hunting, and forget not the day is for sleep.
The jackal may follow the Tiger, but, Cub, when thy whiskers are grown,
Remember the Wolf is a hunter—go forth and get food of thine own.
Keep peace with the Lords of the Jungle—the Tiger, the Panther, the Bear;
And trouble not Hathi the Silent, and mock not the Boar in his lair.
When Pack meets with Pack in the Jungle, and neither will go from the trail,
Lie down till the leaders have spoken—it may be fair words shall prevail.
When ye fight with a Wolf of the Pack, ye must fight him alone and afar,
Lest others take part in the quarrel, and the Pack be diminished by war.
The Lair of the Wolf is his refuge, and where he has made him his home,
Not even the Head Wolf may enter, not even the Council may come.
The Lair of the Wolf is his refuge, but where he has digged it too plain,
The Council shall send him a message, and so he shall change it again.
If ye kill before midnight, be silent, and wake not the woods with your bay,
Lest ye frighten the deer from the crops, and the brothers go empty away.
Ye may kill for yourselves, and your mates, and your cubs as they need, and ye can;
But kill not for pleasure of killing, and seven times never kill Man!
If ye plunder his Kill from a weaker, devour not all in thy pride;
Pack-Right is the right of the meanest; so leave him the head and the hide.
The Kill of the Pack is the meat of the Pack. Ye must eat where it lies;
And no one may carry away of that meat to his lair, or he dies.
The Kill of the Wolf is the meat of the Wolf. He may do what he will,
But, till he has given permission, the Pack may not eat of that Kill.
Cub-Right is the right of the Yearling. From all of his Pack he may claim
Full-gorge when the killer has eaten; and none may refuse him the same.
Lair-Right is the right of the Mother. From all of her year she may claim
One haunch of each kill for her litter; and none may deny her the same.
Cave-Right is the right of the Father—to hunt by himself for his own:
He is freed of all calls to the Pack; he is judged by the Council alone.
Because of his age and his cunning, because of his gripe and his paw,
In all that the Law leaveth open, the word of the Head Wolf is Law.

Now these are the Laws of the jungle, and many and mighty are they;
But the head and the hoof of the Law and the haunch and the hump is—Obey!
 
 
The Packs
 
  • Twilight Pack {Wolven}
  • Blooden Pack {Jaguar}
  • Flesh Eaters Pack {Hyena}
  • Crimson Pack {Leopard}
  • Saber Pack {Lions}
  • Midnight Pack {Panther}
Pack Rankings
 
Alphas {Lunus [male] Luna[female]}

The Alpha is the leader of the pack, they try their best to keep up with the going ons within the pack. They see each of the pack members as family and make important decisions that reflect the growth and welfare of the pack. The Alpha creates the rules for the pack and makes sure they are properly enforced. Alpha decides on ranking, courting, assessments, and banishments of pack members. Another important responsibility of the Alpha is to maintain the pack's hunting territory. The Alpha calls group hunts and decides when and where to hunt, along with the Betas and Hunters. The Alpha provides an emotional centre for the family and focus for friendly feeling in the pack. One of the most important social functions of the Alpha is to help maintain an even temper and bond of the family. During pack meetings, most issues will be discussed with the pack as a whole. The final decision will be made by the Alpha after all opinions are heard by the pack members. The Alphas have the final say so in everything, yet act only for the good of the pack. {Generally there are two leaders of a pack. Usually male and female.}

Impero

The Impero is the second ranking individual within the dominance hierarchy. They show commitment and loyalty to the pack, also acting as a discipliner to reinforce the Alpha's decisions. The Impero's stand in as Alpha when the Alphas are not present. They answer to no one but their Alphas, but are expected, as with all members, to show respect to every pack member. They also assist the Alphas with any conflicts within the pack and enforce the rules, keeping peace within the clearing. They have the right to kick and ban a pack member from the clearing, after fair warning of wrong actions, such as fighting. They hold Top Access along with the Alpha. Impero's may also call hunts, deciding when and where to hunt, along with the Hunters. In pack meetings, the Imperos' answers and suggestions are the second most important, being trusted advisors to the Alpha, only thinking for the good of the pack as a whole. There may only be a male and female Impero. In pack meetings, the Imperos' answers and suggestions are the second most important, being trusted advisors to the Alpha, only thinking for the good of the pack as a whole.

Palaestra

The Palaestra is a pack member in training for Impero position. They are third in rank to Alpha and Impero. Pelaestra's do not hold the authority to call medium or large Hunts. That is a privilege to only ranked Alphas, Imperos, and Hunters. Palaestras usually become the next Impero after training is complete but one can remain Palaestra without moving to Impero position. When this is the case, if ever the current Impero is removed from their rank, steps down, changes rank, or leaves the pack, the Palaestra may take the place as the new Impero at the Alpha's request. There may only be a male and female Palaestra.

Subordinate Ranks


 
Armarium

Armariums are to ensure that the pack is safe by patrolling the territory and watching the movements of the surroundings. They are to make sure that no intruders enter the clearing. In doing so, it is a Armarium's responsibilty to greet new visitors and learn why they are here and where they come from. Being in that position, it is the Armarium's job to make sure each new visitor that comes into the clearing has good intentions as well. When the Armarium is not present within the clearing or if there is none, the greeting responsibilities go to all Adult Pack members. Armariums also make sure that the Pack Members keep themselves out of trouble, and that no fights break out between visiting packs (or other pack members), warning them of the rules. After the warning, the Armarium reserves the right to kick a continually aggressive or provoking pack member out of the channel and set a temporary ban. If this does happen they are to report to their Alpha and/or Impero and tell them what happened.

Sambucus

A Sambucus is a pack member with great experience and knowledge of packs. In the past they may have held such high ranks as Alpha and/or Impero. They are sometimes older members who have decided to make the pack their final resting place. A Sambucus' opinion is greatly respected throughout the pack, being advisor to both Alphas and Imperos. They are asked to be role models to the pack, adults and cubs included, and also to visitors, showing them the Way of the Pack. They express maturity in their thoughts and actions during serious discussion or conflicts and help out where ever they can, supporting the pack through and through. The Sambucus lingers in the background when it comes to Pack affairs; they voice their opinions and concerns when they feel it is neccesary with the utmost respect to their leaders.

Latro

The Latro are those wolves who are exceptionally skilled at tracking and hunting down prey. They can range from 1 year to 5 years, large or small, but it is mainly their skill as a Hunter that counts. Hunters lead the hunts along with the Alpha and/or Impero, directing the members on when it is their turn to charge at the prey. Two titles of the ranked are the Ambusher and Tracker. These titles are given to those ranked Hunters that are exceptionally skilled with certain hunting techniques.

Animadverto

Animadverto are responsible for warning the Pack of dangerous territory outside the clearing, if any. Animadverto are mainly wolves known by neighborng packs and visit around often. They stay in touch with other packs and keep friendly relations. They are to report any important changes to the Alpha and Impero. These include: if a new Pack is formed; Animadverto are to find out who is the Alpha or Alphas and if the Pack is peaceful. Another change includes the banishment of a certain wolf; Animadverto are to find out who was banished from where and why.

Caretakers

A wolf that shows interest and skill in caring for weakened packmates. They also watch over the older or ill members of the Pack. The Caretaker of the Pack ensures when any member is wounded, they recover properly not putting to much stress on their wounds. They serve as a support unit, and try to keep the pack in a healthy state. If they feel a pack member is not strong or rested enough to hunt, they are to inform the Alpha, Impero, or Latro. CareTaking does not mean healing; its means helping to survive, to watch over and make sure one does not further hurt themselves. A CareTaker has to be stern to the wounded. Many members will insist they are fine. A good CareTaker needs to know what injuries are serious and what injuries can heal on their own. They need to make sure a wounded member, does not over exert themselves. They need to be firm in having the pack member rest.

Dignitas and Cubs

The Dignitas of the pack is lowest ranking pack member. The Dignitas is usually a young member that is very new to packlife and still learning, a pack member that has been lowered in rank due to wrong actions, or a Re-Evaluated member (one who left the Pack once and was accepted back into the Pack after a period of re-evaluation). They are usually given the responsibilities of 'baby-sitter', watching over the cubs during group hunts and making sure they don't wander into the forest. With the Dignitas always watching over the cubs, they sometimes teach the Way of the Pack and the hierarchy. They explain to the cubs what is right and wrong, or safe and dangerous. cubs while low in rank have many social freedoms; their antics are tolerated by most of the members. Reaching 1 year old, cubs of the Pack may become Full Adult Members. Must be 1 year to Court/Mate and 2 years to Breed (have a litter), but you may 'adopt' before then.

 

 
Bloodlines
 
Lupus {Wolves} - The Lupus have the ablity of Lacertus; vastly increased strength. This Bloodline is the stronger of them all. Their other sense are vastly more acute as well.


Pardus {Jaguar} - The Pardus have the ability of Tempestas; able to manipulate and shift time to a specific degree.

Hyaena {Hyena} - The Hyaena have the ability of Affectus; manipulating a person's emotion; making them calm or angered easily.


Capere {Leopard} - The Capere have the ability of Optare; able to control the desires or feed off of the desires of others.

Leo {Lion} - The Leo have the ability of Incendium; the ability to maniuplate and control fire.

Varia {Panther} - The Varia have the ability of Umbra; to manipulate the shadows surrounding them to either use as a weapon, or cloaking device.

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